//////////////////////////////////////////////////////////////////////
// 
// audioFilePackageLUT.h
//
// This class parses the header of file packages that were created with the 
// AkFilePackager utility app (located in ($WWISESDK)/samples/FilePackager/),
// and looks-up files at run-time.
// 
// The header of these file packages contains look-up tables that describe the 
// internal offset of each file it references, their block size (required alignment), 
// and their language. Each combination of AkFileID and Language ID is unique.
//
// The language was created dynamically when the package was created. The header 
// also contains a map of language names (strings) to their ID, so that the proper 
// language-specific version of files can be resolved. The language name that is stored
// matches the name of the directory that is created by the Wwise Bank Manager,
// except for the trailing slash.
//
// Copyright (c) 2007-2009 Audiokinetic Inc. / All Rights Reserved
//
//////////////////////////////////////////////////////////////////////

#ifndef _AK_FILE_PACKAGE_LUT_H_
#define _AK_FILE_PACKAGE_LUT_H_

#include <AK/SoundEngine/Common/IAkStreamMgr.h>
#include <AK/Tools/Common/AkAssert.h>

// AK file packager definitions.
#define AKPK_CURRENT_VERSION		(1)

#define AKPK_HEADER_CHUNK_DEF_SIZE	(8)	// The header chunk definition is 8 bytes wide.

#define AKPK_FILE_FORMAT_TAG	\
		AkmmioFOURCC('A','K','P','K')

//-----------------------------------------------------------------------------
// Name: class AudioFilePackageLUT.
// Desc: Keeps pointers to various parts of the header. Offers look-up services
// for file look-up and soundbank ID retrieval.
//-----------------------------------------------------------------------------
class AudioFilePackageLUT
{
public:

	static const AkUInt16 AK_INVALID_LANGUAGE_ID = 0;

// Ensure no padding is done because this structure is mapped to file content
#pragma pack(push, 4)
	template <class T_FILEID>
	struct AkFileEntry 
    {
        T_FILEID	fileID;		// File identifier. 
		AkUInt32	uBlockSize;	// Size of one block, required alignment (in bytes).
		AkUInt32	uFileSize;  // File size in bytes. 
        AkUInt32	uStartBlock;// Start block, expressed in terms of uBlockSize. 
        AkUInt32	uLanguageID;// Language ID. AK_INVALID_LANGUAGE_ID if not language-specific. 
    };
#pragma pack(pop)

    AudioFilePackageLUT();
    virtual ~AudioFilePackageLUT();

	// Create a new LUT from a packaged file header.
	// The LUT sets pointers to appropriate location inside header data (in_pData).
	AKRESULT Setup(
		AkUInt8 *			in_pData,			// Header data.
		AkUInt32			in_uHeaderSize		// Size of file package header.
		);

	// Find a file entry by ID.
	const AkFileEntry<AkFileID> * LookupFile(
		AkFileID			in_uID,				// File ID.
		AkFileSystemFlags * in_pFlags			// Special flags. Do not pass NULL.
		);
	
    // Find a file entry by ID with 64 bit ID.
	const AkFileEntry<AkUInt64> * LookupFile(
		AkUInt64			in_uID,				// File ID.
		AkFileSystemFlags * in_pFlags			// Special flags. Do not pass NULL.
		);

	// Set current language.
	// Returns AK_InvalidLanguage if a package is loaded but the language string cannot be found.
	// Returns AK_Success otherwise.
	AKRESULT SetCurLanguage(
		const AkOSChar*			in_pszLanguage		// Language string.
		);

	// Find a soundbank ID by its name (by hashing its name)
	AkFileID GetSoundBankID( 
		const AkOSChar*			in_pszBankName		// Soundbank name.
		);

    // Return the id of an external file (by hashing its name in 64 bits)
	AkUInt64 GetExternalID( 
		const AkOSChar*			in_pszExternalName		// External Source name.
		);	

protected:
	static void RemoveFileExtension( AkOSChar* in_pstring );
	static void _MakeLower( AkOSChar* in_pString );
	static void _MakeLowerA( char* in_pString, size_t in_strlen );
	static AkUInt64 _MakeLowerAndHash64( char* in_pszString );
	static AkUInt64 GetID64FromString( const char* in_pszString );
	static AkUInt64 GetID64FromString( const wchar_t* in_pszString );

	//
	// File LUTs.
	// 
	template <class T_FILEID>
	class FileLUT
	{
	public:
		const AkFileEntry<T_FILEID> *	FileEntries() const { return (AkFileEntry<T_FILEID>*)((AkUInt32*)this + 1); }
		bool HasFiles() const { return ( m_uNumFiles > 0 ); }
		AkUInt32 NumFiles() const { return m_uNumFiles; }
	private:
		FileLUT();	// Do not create this object, just cast raw data.
		AkUInt32		m_uNumFiles;
	};

	// Helper: Find a file entry by ID.
	template <class T_FILEID>
	const AkFileEntry<T_FILEID> * LookupFile(
		T_FILEID					in_uID,					// File ID.
		const FileLUT<T_FILEID> *	in_pLut,				// LUT to search.
		bool						in_bIsLanguageSpecific	// True: match language ID.
		);

private:

	AkUInt16			m_curLangID;	// Current language.


	//
	// Maps format.
	//
	class StringMap
	{
	public:
		// Returns AK_INVALID_UNIQUE_ID if ID is not found.
		AkUInt32 GetID( const AkOSChar* in_pszString );
		inline AkUInt32 GetNumStrings() { return m_uNumStrings; }
	private:
		struct StringEntry
		{
			AkUInt32	uOffset;	// Byte offset of the string in the packaged strings section, 
									// from beginning of the string map.
			AkUInt32	uID;		// ID.
		};
		StringMap();	// Do not create this object, just cast raw data to use GetID().
		AkUInt32	m_uNumStrings;
	};

	// Languages map.
	StringMap *			m_pLangMap;

	// SoundBanks LUT.
    FileLUT<AkFileID> *			m_pSoundBanks;
	
	// StreamedFiles LUT.
    FileLUT<AkFileID> *			m_pStmFiles;

	// External Sources LUT.
    FileLUT<AkUInt64> *			m_pExternals;
};

// Helper: Find a file entry by ID.
template <class T_FILEID>
const AudioFilePackageLUT::AkFileEntry<T_FILEID> * AudioFilePackageLUT::LookupFile(
	T_FILEID					in_uID,					// File ID.
	const FileLUT<T_FILEID> *	in_pLut,				// LUT to search.
	bool						in_bIsLanguageSpecific	// True: match language ID.
	)
{
	const AkFileEntry<T_FILEID> * pTable	= in_pLut->FileEntries();

	AKASSERT( pTable && in_pLut->HasFiles() );
	AkUInt16 uLangID = in_bIsLanguageSpecific ? m_curLangID : AK_INVALID_LANGUAGE_ID;

	// Binary search. LUT items should be sorted by fileID, then by language ID.
	AkInt32 uTop = 0, uBottom = in_pLut->NumFiles()-1;
	do
	{
		AkInt32 uThis = ( uBottom - uTop ) / 2 + uTop; 
		if ( pTable[ uThis ].fileID > in_uID ) 
			uBottom = uThis - 1;
		else if ( pTable[ uThis ].fileID < in_uID ) 
			uTop = uThis + 1;
		else
		{
			// Correct ID. Check language.
			if ( pTable[ uThis ].uLanguageID > uLangID ) 
				uBottom = uThis - 1;
			else if ( pTable[ uThis ].uLanguageID < uLangID ) 
				uTop = uThis + 1;
			else
				return pTable + uThis;
		}
	}
	while ( uTop <= uBottom );

	return NULL;
}

#endif //_AK_FILE_PACKAGE_LUT_H_
