{
  "behaviorID" : "DevCubeSpinner",
  "behaviorClass" : "FindCubeAndThen",

  "followUpBehaviorID" : "devCubeSpinnerConnectionGate",
  
  "anonymousBehaviors": [
    {
      "behaviorName": "devCubeSpinnerConnectionGate",
      "behaviorClass": "ConnectToCube",

      "delegateBehaviorID": "VectorPlaysCubeSpinner"
    }
  ]
}
