﻿<WorkSpace_Data WSVersID="Badger_3">
  <ACDBFile_Paths>
    <ACDBFile_Paths path="Bluetooth_cal.acdb" />
    <ACDBFile_Paths path="General_cal.acdb" />
    <ACDBFile_Paths path="Global_cal.acdb" />
    <ACDBFile_Paths path="Handset_cal.acdb" />
    <ACDBFile_Paths path="Hdmi_cal.acdb" />
    <ACDBFile_Paths path="Headset_cal.acdb" />
    <ACDBFile_Paths path="Speaker_cal.acdb" />
  </ACDBFile_Paths>
  <OpenDSP MajorMinor="1_0">
    <AREA_LIST>
      <AREA type="RX" name="AUDIO_COPP_RX">
        <TOPOLOGY name="AUDIO_DS2_CUSTOM_TOPOLOGY" ID="0x1301033B" type="RX" NewAdded="true" avcs_area="AUDIO">
          <Block name="AUDIO_DS1AP" ID="0x00010775" type="RX" />
          <Block name="AUDIO_CHMIXER" ID="0x00010341" type="BOTH" />
          <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x00000079" ID="0x00010719" type="BOTH" />
          <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
          <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" gain_dependant="Yes" />
          <Block name="AUDIO_MBDRC" dataView_ID="0x00000012" ID="0x00010C06" type="BOTH" gain_dependant="Yes" />
          <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
          <Block name="AUDIO_SOFT_STEP_VOLUME" dataView_ID="0x00000020" ID="0x00010BFE" type="BOTH" />
        </TOPOLOGY>
        <TOPOLOGY name="AUDIO_RX_STEREO_COPP_MBDRC_V3" ID="0x11000000" type="RX" NewAdded="true" avcs_area="AUDIO">
          <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" gain_dependant="Yes" />
          <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
          <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
          <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x00000079" ID="0x00010719" type="BOTH" />
          <Block name="AUDIO_MBDRC_V3" dataView_ID="0x000000B1" ID="0x0001090B" type="BOTH" gain_dependant="Yes" />
        </TOPOLOGY>
        <TOPOLOGY name="AUDIO_RX_MONO_COPP_MBDRC_V3" ID="0x11000001" type="RX" NewAdded="true" avcs_area="AUDIO">
          <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" gain_dependant="Yes" />
          <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
          <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
          <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x00000079" ID="0x00010719" type="BOTH" />
          <Block name="AUDIO_MBDRC_V3" dataView_ID="0x000000B1" ID="0x0001090B" type="BOTH" gain_dependant="Yes" />
        </TOPOLOGY>
        <TOPOLOGY name="AUDIO_RX_STEREO_COPP_AUDIOSPHERE" ID="0x10015003" type="RX" NewAdded="true" avcs_area="AUDIO">
          <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x000000B4" ID="0x00010719" type="BOTH" />
          <Block name="AUDIO_SOFT_STEP_VOLUME" dataView_ID="0x00000020" ID="0x00010BFE" type="BOTH" />
          <Block name="AUDIOSPHERE" dataView_ID="0x000000B6" ID="0x00010916" type="RX" />
          <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" gain_dependant="Yes" />
          <Block name="AUDIO_MBDRC" dataView_ID="0x00000012" ID="0x00010C06" type="BOTH" gain_dependant="Yes" />
          <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
        </TOPOLOGY>
      </AREA>
      <AREA type="RX" name="AUDIO_POPP_RX">
        <TOPOLOGY name="AUDPROC_OFFLOAD_EFFECTS" ID="0x1000FFFF" type="RX" NewAdded="true" avcs_area="AUDIO">
          <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x000000B4" ID="0x00010719" type="BOTH" />
          <Block name="AUDIO_SOFT_STEP_VOLUME" dataView_ID="0x00000020" ID="0x00010BFE" type="BOTH" />
          <Block name="AUDIO_POPLESS_EQUALIZER" dataView_ID="0x000000A1" ID="0x000108BA" type="RX" />
          <Block name="AUDIO_VIRTUALIZER" dataView_ID="0x0000009A" ID="0x000108A5" type="RX" />
          <Block name="AUDIO_CHMIXER" ID="0x00010341" type="BOTH" />
          <Block name="AUDIO_REVERB" dataView_ID="0x0000009B" ID="0x000108AA" type="RX" />
          <Block name="AUDIO_BASS_BOOST" dataView_ID="0x0000009C" ID="0x000108A1" type="RX" />
          <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
          <Block name="AUDIO_SOFT_STEP_VOLUME_INSTANCE_2" dataView_ID="0x00000020" ID="0x00010910" type="BOTH" />
        </TOPOLOGY>
      </AREA>
      <AREA type="TX" name="LSM">
        <TOPOLOGY name="LSM_TOPOLOGY_ULP_VOICE_WAKEUP" ID="0x1002A000" type="TX" NewAdded="true" avcs_area="LSM">
          <Block name="LSM_VOICE_WAKEUP" dataView_ID="0x00000081" ID="0x00012C00" type="TX" />
        </TOPOLOGY>
      </AREA>
    </AREA_LIST>
    <TOPOLOGY_LIST>
      <TOPOLOGY name="AUDIO_DS2_CUSTOM_TOPOLOGY" ID="0x1301033B" type="RX" NewAdded="true">
        <Block name="AUDIO_DS1AP" ID="0x00010775" type="RX" />
        <Block name="AUDIO_CHMIXER" ID="0x00010341" type="BOTH" />
        <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x00000079" ID="0x00010719" type="BOTH" />
        <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
        <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" />
        <Block name="AUDIO_MBDRC" dataView_ID="0x00000012" ID="0x00010C06" type="BOTH" />
        <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
        <Block name="AUDIO_SOFT_STEP_VOLUME" dataView_ID="0x00000020" ID="0x00010BFE" type="BOTH" />
      </TOPOLOGY>
      <TOPOLOGY name="AUDIO_RX_STEREO_COPP_MBDRC_V3" ID="0x11000000" type="RX" NewAdded="true">
        <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" />
        <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
        <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
        <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x00000079" ID="0x00010719" type="BOTH" />
        <Block name="AUDIO_MBDRC_V3" dataView_ID="0x000000B1" ID="0x0001090B" type="BOTH" />
      </TOPOLOGY>
      <TOPOLOGY name="AUDIO_RX_MONO_COPP_MBDRC_V3" ID="0x11000001" type="RX" NewAdded="true">
        <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" />
        <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
        <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
        <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x00000079" ID="0x00010719" type="BOTH" />
        <Block name="AUDIO_MBDRC_V3" dataView_ID="0x000000B1" ID="0x0001090B" type="BOTH" />
      </TOPOLOGY>
      <TOPOLOGY name="LSM_TOPOLOGY_ULP_VOICE_WAKEUP" ID="0x1002A000" type="TX" NewAdded="true">
        <Block name="LSM_VOICE_WAKEUP" dataView_ID="0x00000081" ID="0x00012C00" type="TX" />
      </TOPOLOGY>
      <TOPOLOGY name="AUDPROC_OFFLOAD_EFFECTS" ID="0x1000FFFF" type="RX" NewAdded="true">
        <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x000000B4" ID="0x00010719" type="BOTH" />
        <Block name="AUDIO_SOFT_STEP_VOLUME" dataView_ID="0x00000020" ID="0x00010BFE" type="BOTH" />
        <Block name="AUDIO_POPLESS_EQUALIZER" dataView_ID="0x000000A1" ID="0x000108BA" type="RX" />
        <Block name="AUDIO_VIRTUALIZER" dataView_ID="0x0000009A" ID="0x000108A5" type="RX" />
        <Block name="AUDIO_CHMIXER" ID="0x00010341" type="BOTH" />
        <Block name="AUDIO_REVERB" dataView_ID="0x0000009B" ID="0x000108AA" type="RX" />
        <Block name="AUDIO_BASS_BOOST" dataView_ID="0x0000009C" ID="0x000108A1" type="RX" />
        <Block name="AUDIO_PBE" dataView_ID="0x00000015" ID="0x00010C2A" type="RX" />
        <Block name="AUDIO_SOFT_STEP_VOLUME_INSTANCE_2" dataView_ID="0x00000020" ID="0x00010910" type="BOTH" />
      </TOPOLOGY>
      <TOPOLOGY name="AUDIO_RX_STEREO_COPP_AUDIOSPHERE" ID="0x10015003" type="RX" NewAdded="true">
        <Block name="AUDIO_HIGH_THD_RESAMPLER" dataView_ID="0x000000B4" ID="0x00010719" type="BOTH" />
        <Block name="AUDIO_SOFT_STEP_VOLUME" dataView_ID="0x00000020" ID="0x00010BFE" type="BOTH" />
        <Block name="AUDIOSPHERE" dataView_ID="0x000000B6" ID="0x00010916" type="RX" />
        <Block name="AUDIO_IIR" dataView_ID="0x00000011" ID="0x00010C02" type="RX" />
        <Block name="AUDIO_MBDRC" dataView_ID="0x00000012" ID="0x00010C06" type="BOTH" />
        <Block name="AUDIO_RX_CODEC_GAIN" dataView_ID="0x00000024" ID="0x00010C37" type="RX" />
      </TOPOLOGY>
    </TOPOLOGY_LIST>
    <BLOCK_LIST />
    <AB_VIEW_LIST />
    <INTERFACE_LIST />
  </OpenDSP>
  <GUI_Data />
</WorkSpace_Data>